Distribuiţi | 

 [FLS-FSN-BS]The Witcher 2:Assassins Of Kings[Repack]

In jos 

Browser : Bara Warn Bara Warn : Sex masculin Mesaje : 981
Euro Xzone : 11525
Reputatie : 2
Data nasterii : 17/02/1998
Data de inscriere : 18/03/2011
Varsta : 20
Localizare : In Inima Ta

MesajSubiect: [FLS-FSN-BS]The Witcher 2:Assassins Of Kings[Repack]   Mier Mai 18, 2011 2:59 pm

hello to everyone on this occasion I bring the repack of this excellent game. The game is fully uploaded by me and consists of 2 ISO images cut with Winrar in: DVD 1 18 parts, DVD 2 12 parts. Hope you enjoy the game 100% recommended

We recently had the opportunity to prove at length the anticipated The Witcher 2: Assassins of Kings, and our feelings could not be more positive. Walk the early hours of the game to discover first hand how the new Rivia Geralt.
There are great events for the genus rolero in this 2011, but in PC the most important among the hardcore of RPG is without doubt the new CD Projekt RedThe second part of The Witcher. In this our sixth progress on the game, we again get behind the wheel of fate of the mythical creation of Andrzej Sapkow, Geralt of Rivia, But this time away from the fairs and offices of the Polish team, and with the ease of writing and playing with our own team.
Assassins of Kings unfolds before our very eyes as a video game to consider. From first to second part not only increases overall product quality and production values ​​that border on overwhelming, but at the same time also extends generously the prism of a release that aims to go much further than its already got on their original bright.

Monster Hunters
The only offer playable The Witcher 2 is the individual campaign as at the time and it was her predecessor, and the very beginning of the adventure game summons us to choose four levels of difficulty: Easy, Medium, Hard and Madness. And to choose to start from scratch or import our first saved game The Witcher, with our character defined by the decisions we were taking in the original.
Namco Bandai has asked us, economically, we discuss the game's story as little as possible to avoid unnecessary spoilers, so only give some hints about the situation in which we started. In the starring role in a cell will start without knowing how or why we ended up there, and after an interrogation begin to live in rapids and spectacular flashbacks the reasons for our presence in that dirty jail.
Since then, and only in the first minutes of play, we will stand against a giant dragon, fight against enemy infantry, killing sewers go dark creatures and, ultimately, become familiar with Geralt and his new skills and interfaces.
The combat was one of the things that aroused more interest among fans in the face of this second part, mainly by CD Projekt Red announced an intention to make it more simple and accessible. Fans will remember the original operation, divided into three types of combat, and possessing adequate mechanical and powerful, but perhaps not as comfortable as you would expect from a game in 2007. Now, four years later, its leaders have opted for a methodology which shows much less charisma but surely they will allow to reach a wider audience.
Does this mean that the combat has been simplified? Absolutely. We must not confuse the terms plain and simple, and The Witcher 2 it is simpler than its predecessor, but not simpler. Everything is done now with the left and right mouse, the first for attacks and the second light heavyweight as already proposed at the time, choosing which enemy to attack simply by the orientation of the protagonist. E button on the keyboard always defaults assigned to blockade the space bar to scroll through the ground and the Q for spells, so everything is very compactly distributed on the keyboard.

Heroes Legend
Precisely Spells are displayed in a small menu that is activated by the control button, which opens in the middle of the screen without interrupting the action, only slowing it down. This action can not only choose between the five spells available, but in reality we have access to many of the details of combat and replacement of our hero. We may also determine the time to rest, drink potions, access the profile of our hero and create mixes with ingredients that we have in our inventory.

Since we mentioned the customization of our hero, include the delicious presentation aesthetics that shows off the product in every way. Menus impeccable manicured interfaces, precious artistic direction ... Everything is beautifully recreated, fitting perfectly with the idiosyncrasies of the program. The best example of this is precisely the design of Character progressionRepresented by a magnificent menu that will allow us to distribute our experience between the disciplines of Magic, Alchemy, The Way of the Swordsman and Training (throwing knives, lock, regeneration, etc.).
As regards optimizationThe moment the feeling is really good. The version you have given us often lagging behind in terms of frames per second rate in the highest visual settings, but it is not nothing we have not previously seen in almost all of the betas we have been sent; so that it can not be considered worrisome. Maybe it has seemed somewhat meager paragraph of visual options, Which in fact is set out from the game with very few options (resolution and detail level low, medium, high and ultra), but we will keep our ratings in this and other senses to when the game is available for sale.
The Witcher 2 hit stores on May 17, 2011 for PC, since CD Projekt Red currently holds a mysterious silence on the previously announced console versions. With him we have one of the most promising games that gender rolero give us throughout this year.

One of the most anticipated sequels of the year 2011 is the genius of The Witcher, 2007. The guys from CD Projekt Red have about the sequel, and it will pursue succulent improvements over the original. We plunged into the Saga of Geralt of Rivia to compare first and second part of the series.
The Witcher 2: Assassins of Kings[/B] is just around the corner, and is the ideal time to approach our stories Inside the Saga what we believe will bring this sequel to the legacy that has already provided the already great original game. CD Projekt Red check all the stops for the second part, and merit increases with the approach and ambition on display in this sequel.
We compared, therefore, this new The Witcher 2 The Witcher Original to 2007, a memorable game and got terribly surprising that the developers map their responsible role-playing: A hitherto unknown team that knew how to fly the flag narrative Andrzej Sapkow, The creator of the novel on which the series is based, with a mastery that has made them one of the companies to consider in the ever complex gender RPG Western-style.
The essence of the sequel is the same and the protagonist repeats, but it shows that the idea of ​​the formula one step further has been steadily between the eyes of the Polish study. Assassins of Kings has gone through many stages along the production, including alleged versions for PlayStation 3 and Xbox 360 finally failed to consolidate, but the fact is that the final version so that CD Projekt Red wanted the project is which finally hit stores for PC on 17 May.

What gave his predecessor?
The Witcher was in 2007, one of the biggest surprises of the year and the real sleeper of those memorable 12 months. This was aided not only the obvious element of surprise surrounding his proposal in principle, but also especially the immaculate sense of gaming experience, [/FONT]narrative and immersion which ensures the success of any role-playing game lovers. A gripping story, a protagonist of enormous charisma and a fantastic individual campaign period were the three pillars that supported a title that carried with skill one of the most complex elements of attachment for the RPG: Meet the most demanding palates hardcore layer without leaving the same time to an audience more interested in blends with the action genre.

What promises the next installment?

The changes for the second delivery are mainly adjustments as we have already been revealed in the various developments that we have published about the game, however there is an element in the title separates itself sharply with its predecessor: It is the
combat. The idea of ​​CD Projekt Red is the Assassins of Kings make a title much more focused on satisfying the fans action, Yes, without ever losing the essence that characterizes the role-playing franchise. The fighting system of the original game, based on the three styles of sword handling, changes completely and is replaced by complex combos sword and a striking, blocking and movement much more dynamic and active.
So everything related to the mixing system of swordplay and spell is still there, but it strikes with a stroke perhaps somewhat anachronistic elements such as the tempo of the beatings marked by the click of the mouse. Everything here is characterized by a huge flow that not only mark the struggle, but also affect other aspects of gameplay. Example? We again move with a sense of free will by the cities and interact with NPCs, but now in a much clearer and more alternatives. Top it also highlights Customization options severely enlarged on this occasion and, especially, an option to act on the story that much more remarkable in this case because the decisions we take over the campaign, even to the disappearance of entire cities that do not get to see in our journey if we choose this or that alternative.

� Operating system: Windows XP SP2 / Windows Vista SP2 / Windows 7 (32/64 bits).
� Processor: Intel Core 2 Duo 2.2 Ghz or AMD Athlon 64 X2 5000 +.
� Memory RAM: 1 GB for Windows XP / 2 GB for Windows Vista and Windows 7.
� Graphics card: 512 MB RAM, compatible with Pixel Shader 3.0 (NVIDIA GeForce 8800 or ATI Radeon HD3850).
Sound card: compatible with DirectX 9.0c.
� Hard Drive: 16 GB of free space.
� Reader: 8x DVD, compatible with DVD9.

� Operating system: Windows XP SP2 / Windows Vista SP2 / Windows 7 (32/64 bits).
� Processor: Intel Core 2 Quad or AMD Phenom X4.
� Memory RAM for Windows XP 3 GB / 4 GB for Windows Vista and Windows 7.
� Graphics card: 1 GB RAM, compatible with Pixel Shader 3.0 (NVIDIA GeForce GTX260 or ATI Radeon HD4850).
Sound card: compatible with DirectX 9.0c.
� Hard Drive: 16 GB of free space.
� Reader: 8x DVD, compatible with DVD9.










crack included within the ISO

The game is fully complete

Which I take to the game?

*Unused languages ​​being Spanish and English only

*total size of the game 6GB Full game

*Within the ISo 2 is the crack

Jdownloader premium scripts updated daily, so they have no problems with my inthe and can download as premium always


Password for rar: bywillix

makes more post commenting = D, so that this post is kept below
Sus In jos
Vezi profilul utilizatorului
[FLS-FSN-BS]The Witcher 2:Assassins Of Kings[Repack]
Pagina 1 din 1

Permisiunile acestui forum:Nu puteti raspunde la subiectele acestui forum
 :: [Xzone]-Warez :: Jocuri-
Mergi direct la: